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A Hero’s Journey

Arts Integrated Lesson Plans and Materials for Teaching a Hero’s Journey & Wit & Wisdom Grade 6 “A Hero’s Journey”

Image Analysis Routine

Pairs with Wit & Wisdom Lessons 19-20

Students use this routine to analyze an image for ‘art elements’ archetypes, and stages of the hero’s journey.

COMMON CORE STATE STANDARDS

  • RL.6.1 – Cite textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text.

  • W.6.10 – Write routinely over extended time frames (time for research, reflection, and revision) and shorter time frames (a single sitting or a day or two) for a range of discipline-specific tasks, purposes, and audiences.

NATIONAL ARTS STANDARDS

  • VA:Re9.1.6.a – Develop and apply relevant criteria to evaluate a work of art.

LEARNING TARGET

  • I can identify artistic choices, archetypes, and stages of the hero’s journey in a work of art. (T1)

WHY THE ARTS

  • Visual literacy is an important skill that can enhance a student’s comprehension of the text.

ASSESSMENT

  • Formative:

    • Students can complete the routine in pairs.
  • Summative:

    • Students can complete the routine as a summative assessment using an image they haven’t seen before. Students can be assessed on the ability to identify and provide supporting evidence of: art elements, archetypes and stages of hero’s journey.

LESSON CONNECTIONS

  • Grade 6, Module 2, Lesson 19 and 20

  • Can replace Student Handout 19B.

  • Any lesson that asks students to analyze art.

CONNECTION TO MODULE GOALS/EOM TASK

  • In the EOM task, student narrative must include four required archetypes (hero, mentor, ally, shadow) and the five required stages (call to adventure, meeting with mentor, tests / allies / enemies, the ordeal or the reward, and the resurrection or return with the elixir).

WIT & WISDOM INSTRUCTIONAL ROUTINES

  • This visual analysis thinking routine is a more specific Notice and Wonder that supports the requirements of the EOM task.

MATERIALS

TEACHER BACKGROUND

  • Art Elements on Handout 19A

  • Visual Analyzation Annotation Guide

  • In Lesson 19 Teacher Edition, the art elements are explained using the Ramayana’s Back cover illustration.

  • Teachers can review the provided annotated Ramayana cover to help connect the art terms to the visual.

STUDENT PREREQUISITES

  • Archetype anchor chart, Stages anchor chart

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Printable Version

Printable Version

Slides

Slides

Video Playlist

Video Playlist

Concept Map

Video Playlist

OVERVIEW

Learning Target: I can identify artistic choices, archetypes, and stages of the hero’s journey in a work of art. (T1)

Rationale:

    • Knowledge of Archetypes and Stages of the Hero’s Journey are necessary for them to write their own narrative for the End of Module task.
    • Knowledge of Artistic Choices supports the completion of the Arts Integrated Extension option.

Formative Assessment Option: Use Graphic Organizers to inform instruction regarding strengths and misconceptions.

Summative Assessment Option: Use graphic organizer with a work of art that the students haven’t discussed. Use the provided checklist.

    • Did the student use art vocabulary?
    • Can the student identify the archetype?
    • Can the student identify the stage of the hero’s journey?
    • Can the student make connections to character, settings or events?

IMPLEMENTATION

First Time
    • To implement this thinking routine, the first time, model the routine for the entire class.

    • Odysseus and the Sirens would be a good artwork to model because the students already have some schema around the narrative.

    • If possible, print the works of art in color so each pair of students or students can see the image clearly and/or as an accommodation.

Visual Analysis Annotation Guide
    • Refer to the accompanying Visual Analysis Annotation Guide to build your capacity in identifying art vocabulary in illustrations. This guide can also be used as a reference for students.
Differentiated Graphic Organizers
    • There are three different versions of the Graphic Organizer for this instructional routine. They are labeled Mild (most support), Medium (less support), and Spicy (no supports). Students can have the option to choose which version they’d like to use. (T2)


VISUAL ANALYSIS ROUTINE (T3, T6)

What choices did the artist make to help tell the story? Use art vocabulary to be specific.

Teacher Tip: Art vocabulary to focus on if students need an entryway into the image: Color, Shape, Pose, Focal Point, Contrast

    • Where do you notice the archetypes? How do you know?

Teacher Tip: The EOM Task narrative asks students to include all four archetypes. Investigate the ways artists portray the archetypes differently to help the viewer.

    • What stage of the hero’s journey do you think is being shown? Provide evidence.

Teacher Tip: The EOM has options for the fourth and fifth stages.

    • What does the artwork reveal about the story?

Teacher Tip: Ask students to use their inference and prediction skills to support their understanding of the artwork.

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Handout

ROOT BRANCH MEDIA GROUP – BRING ROOT BRANCH TO YOUR SCHOOL!

All video content made in partnership with Baltimore’s Root Branch Media Group.

SAM TROILO

Sam Troilo is a New Jersey transplant with a bachelor’s degree from the Savannah College of Art and Design in photography with a minor in music composition. She ventured up to Baltimore to pursue her Master of Arts in Teaching at MICA. After graduating, Sam began teaching visual art at North Bend Elementary Middle School, a Baltimore City public school. While her official job is to teach visual arts, Sam enjoys managing school wide performances and supporting wherever she can. In the classroom, Ms. Troilo values student choice, learning through exploration, and embraces opportunities for collaboration.

SIOBHAN VICENS

Visual AnnotationVisual Art

Pairs with Wit & Wisdom Lessons 6, 7, 10, 19, 20, 22, 24

This resource supports teachers in understanding the art element terms and helps build capacity in using these terms in the context of a visual analysis. If a teacher has no prior experience in art vocabulary or visual analysis, this resource helps illustrate the meaning of the provided vocabulary and visually shows the written analysis.

COMMON CORE STATE STANDARDS

  • RL.6.1 – Cite textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text.

  • RL.6.2 – Determine a theme or central idea of a text and how it is conveyed through particular details; provide a summary of the text distinct from personal opinions or judgments.

  • RL.6.3 – Describe how a particular story’s or drama’s plot unfolds in a series of episodes as well as how the characters respond or change as the plot moves toward a resolution.

  • W.6.10 – Write routinely over extended time frames (time for research, reflection, and revision) and shorter time frames (a single sitting or a day or two) for a range of discipline-specific tasks, purposes, and audiences.

NATIONAL ARTS STANDARDS

  • VA:Re8.1.6a – Interpret art by distinguishing between relevant and non-relevant contextual information and analyzing subject matter, characteristics of form and structure, and use of media to identify ideas and mood conveyed.

  • VA:Cn11.1.6a – Analyze how art reflects changing times, traditions, resources, and cultural uses.

  • VA:Re.7.2.6a – Analyze ways that visual components and cultural associations suggested by images influence ideas, emotions, and actions.

MARYLAND ARTS STANDARDS

  • A4 – I:6-8:2

  • A7 – I:6-8:2, I:6-8:3, E:6-8:2

  • A8 – E:6-8:2

  • A9 – E:6-8:2

  • A11 – I:6-8:1

WHY THE ARTS

  • Introducing this vocabulary and visual analysis routine early helps students form habits of thinking and provides a structure in which to organize the information they will pull from examining illustrations in both texts throughout the module.

  • The increased understanding of these terms and how these elements are used in artwork to strengthen plot and character development support the activity in lesson 20 where “Students sketch their hero character, using one of the fundamental elements of art to emphasize one of the hero’s traits or an aspect of their appearance.” (Lesson 20 Teacher Edition, p.249) and helps prepare them for the Content Framing Question for Lesson 19: “What does a deeper exploration of illustrations reveal in Ramayana: Divine Loophole?” and Lesson 20: “How does examining specific art elements allow you to explore illustrations more deeply?”

  • Providing an annotated guide for the teacher and/or students helps show the analysis and how the terms directly relate to the visual.

ASSESSMENT

  • Formative:

    • Students are asked to examine artworks in lessons 6, 7, and 10. These can be opportunities to assess student understanding of the art vocabulary and their ability to pull information from a visual.
  • Summative:

    • Lessons 19 and 20 have students analyzing illustrations to deepen their understanding of the entire texts, which is where they are expected to utilize the art elements to support their claims.

LESSON CONNECTIONS

  • Grade 6, Module 2, Lesson 6, 7, 10, 19, 20, 22, 24

CONNECTION TO MODULE GOALS/EOM TASK

  • Pulling information from visuals that support the character development, plot, and main themes of a story can help students when creating their own hero’s journey narrative.

WIT & WISDOM INSTRUCTIONAL ROUTINES

  • This guide fits into the notice and wonder, pair and share, jigsaw, and provided WW handouts that go along with the analysis of illustrations.

    Return to Topic

    Printable Version

    Printable Version

    Slides

    Slides

    Video Playlist

    Video Playlist

    Concept Map

    Video Playlist

    OVERVIEW

    Little to no prior experience with or knowledge of art terms (handout 19A):
      • Read through elements of art vocabulary in handout 19A
      • View annotated image of the Ramayana cover, connect highlighted elements with the specific terms they are referencing – how can you guide students to making these discoveries and connections when viewing the Ramayana cover in lesson one?
      • Familiarize yourself with the application of the art terms as they relate to specific elements in the image – use the annotated image to deepen your understanding of how these elements are used in the image to emphasize certain elements of the story
    If you are already familiar and comfortable with art vocabulary and concepts:
      • Feel free to jump right into facilitating the lesson while incorporating the provided vocabulary (handout 19A) when analyzing visuals as a class.
      • Gradually incorporate the art vocabulary throughout the module in preparation for lesson 19. This will create a familiarity with the vocabulary so it is not overwhelming when introduced all at once – plus, kids will be excited that they recognize the terms.

    The main goal is to connect the art vocabulary to things the students are already seeing and identifying in the illustrations – giving a name to what they are noticing

    Suggested Gradual Vocabulary Integration:
      • Teachers can have students keep a running vocabulary list in their notebooks or can create an anchor chart for visual analysis vocabulary that gets added to overtime. As students state what they notice, introduce the vocabulary terms to name these noticeings so they can be put within the context of the visual. Add to the vocab list/chart as the words are introduced, keeping this guide for reference. Continuously reference the art vocabulary when looking at illustrations in the text.

    LESSON 1

    Introduce:
      • Color – students may notice the vibrancy of the colors and how colors stick to a character

      • Complementary Colors – when talking about colors, define complementary colors and point out that Rama is blue and orange, while Ravana is purple and yellow – both sets of complementary colors

      • Figure – introduce the term figure when students bring up the size/scale of the characters – Rama is much smaller than Ravana

      • Pose – related to figure, students will notice the poses of the figures and what that may tell you about the story

      • Pattern – patterns help distinguish different elements of things that may be the same or a similar color, a great example is the clothing


    LESSON 6

    Introduce:
      • Composition – when students point out different elements of the image like the amputated wing, the crown, and broken flag, talk about how these elements are organized in the image and introduce the term composition.

    Reinforce:
      • Color – Ravana in his trademark purple

      • Figure – scale of the characters; although Ravana is much smaller than Jatayu he is able to severely injure him

      • Pose – mid-conflict positioning showing action, can you learn anything from Sita’s pose?


    LESSON 7

    Introduce:
      • Line – shows movement and direction, emphasizes barriers and crossing barriers. Talk about lines of sight – if you drew an invisible line following the gaze of each character, where would you end up? What are they looking at?

      • Contrast – Rama’s bright colors against the dull and dark colors of the capital city (p. 92)

    Reinforce:
      • Color – supports passing of time, darker and cooler colors for nighttime

      • Complementary Colors – can mention again Rama is blue wearing orange

      • Pose – clenched fist, strong stance, shows determination (p. 84). Rama and his army approach the capital city with much calmer stances compared to the violent poses of Ravana’s army, which supports the character development of each

      • Composition – layout and scale emphasize the massive barrier the ocean presents


    LESSON 10

    Introduce:

    p.11

      • Focal Point – what is the focal point of the image? How do you know? What does that tell you?

      • Background – the elements of Odysseus’ life are smaller so they appear further away

      • Foreground – the characters are larger so they feel closer, emphasizing them as the focal point

    Reinforce:
      • Line – leads the eye to the focal point

      • Composition – center characters surrounded by things in their lives like an embrace, arrangement also shows that these things are related to the center characters

      • Color – vibrant colors convey liveliness

      • Figure and Pose – the scale of the characters emphasize their importance, their pose shows care and connection

      • Pattern – many of the illustrations include small/subtle patterns that in most situations imply texture – clothing, environment, etc.

    p. 12

      • Pose – embrace shows love and care – why would Odysseus want to leave?

    p. 13

      • Focal Point – What is the focal point in this illustration? How can you tell?
      • Line – Lines from spears and lines of sight lead viewer to the focal point

    p. 14-15

    Introduce:
      • Symmetry – line of symmetry right at the page fold – the castle is a good illustration of this

      • Balance – two characters on each side help balance the image, it would feel different if all of the characters were on one side

    Reinforce:
      • Line – background lines pointing to the depicted gods, lines connecting names to show familial connection

      • Figure – there are more gods than names, the ones that are actually drawn may be more important to the story

      • Composition – Names laid out to show family tree, figures up top so they don’t obstruct important information

    Return to Topic

    ROOT BRANCH MEDIA GROUP – BRING ROOT BRANCH TO YOUR SCHOOL!

    All video content made in partnership with Baltimore’s Root Branch Media Group.

    SAM TROILO

    Sam Troilo is a New Jersey transplant with a bachelor’s degree from the Savannah College of Art and Design in photography with a minor in music composition. She ventured up to Baltimore to pursue her Master of Arts in Teaching at MICA. After graduating, Sam began teaching visual art at North Bend Elementary Middle School, a Baltimore City public school. While her official job is to teach visual arts, Sam enjoys managing school wide performances and supporting wherever she can. In the classroom, Ms. Troilo values student choice, learning through exploration, and embraces opportunities for collaboration.

    SIOBHAN VICENS

    Strike a Posemovement and dance

    Pairs with Wit & Wisdom Lesson 14

    Tableau is a game style theatre strategy that supports comprehension of text. Pose, when analyzing an illustration or tableau, is the biggest bang for your buck in terms of gathering information. Body language speaks volumes without words. This strategy asks students to replicate poses from illustrations or to strike a pose of their own creation in relation to a story or prompt.

    COMMON CORE STATE STANDARDS

    • RL.6.1 – Cite textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text.

    • RL.6.5 – Analyze how a particular sentence, chapter, scene, or stanza fits into the overall structure of a text and contributes to the development of the theme, setting, or plot.

    NATIONAL ARTS STANDARDS

    • TH:Pr4.1.6.b – Experiment with various physical choices to communicate character in a drama/theatre work.

    • TH:Re7.1.6.a. – Describe and record personal reactions to artistic choices in a drama/theatre work.

    LEARNING TARGETS

    • I can use my body and facial expression to communicate character and emotion to tell a story.

    • I can collaborate with others to create a tableau to show key moments in a story.

    WHY THE ARTS

    • Tableau embodies learning by visually representing data to make it more understandable and actionable, facilitating a deeper understanding of concepts and insights.

    ASSESSMENT

    • Formative:

      • Questions asked after each tableau is performed.
    • Summative:

    LESSON CONNECTIONS

    • Grade 6, Module 2 – Any lesson where cementing understanding of the narrative, any lesson in the module where students are analyzing illustrations because tableau brings illustrations to life.

    • Lesson 14 – the example used in this lesson outline aligns to the pages covered in Lesson 14.

    CONNECTION TO MODULE GOALS/EOM TASK

    • This game supports understanding of archetypes, and/or the stages of the hero’s journey.

      MATERIALS

      TEACHER BACKGROUND

      • Teachers need to be willing to use their body to create different poses and facial expressions.

      Return to Topic

      Printable Version

      Printable Version

      Slides

      Slides

      Video Playlist

      Video Playlist

      Concept Map

      Video Playlist

      OVERVIEW

      Learning Targets
        • I can use my body and facial expression to communicate character and emotion to tell a story.

        • I can collaborate with others to create a tableau to show key moments in a story.

      Materials
        • Excerpts from The Odyssey or Ramayana OR Illustrations from The Odyssey or Ramayana

        • Space for Movement

      Emotional Considerations
        • Today, we are going to be using our bodies to express characters and emotions. We may look silly, we may look scary or we may look absolutely ridiculous. However, we are always respectful and kind to all of our brave actors.

        • Some students are painfully shy. You know who they are. To support them, one option is to be their ‘stand in’. This means, they turn into your personal director where the student is directing your body pose, position and facial expressions in the tableau. This way, they can still make theatrical decisions and complete their assessment.


      HOOK

      Write or project the word ‘pose’ on the board.

        • Ask: What does it mean to pose? (A pose is body positioning and facial expression. It can communicate character or emotion.)

      Invite 2 students to the front of the room to Strike A Pose.

        • Ask: What can we learn from just a pose? (T3)

      MINI LESSON

      Write or Project the word tableau on the board.

      Ask about the word meaning. (Tableaux is a frozen story scene from a story made with people’s bodies).

      Show examples of tableaux.


      GUIDED PRACTICE

      Select a scene with action and project it on the board.

      Ask: (T3)

        • What is happening?
        • Who is involved?
        • What emotions are present?

      Invite volunteers to embody the characters. Focus on pose and facial expression.

      Discuss What made this tableau effective?


      INDEPENDENT PRACTICE

      1. Divide class into small groups of 3-4.

      2. Provide them with a scene to reenact and give them time to rehearse their tableau.

      The slides use the scene from the Odyssey covered in Lesson 14.

      From the Odyssey (p. 106-107):
        • The gods were watching him. Looking down from the heights of Mount Olympus, they saw him on Calypso’s island. His misery touched the heart of Athene, the goddess with the flashing eyes.
        • “Father Zeus,” she said, “Odysseus has always worshipped you. Why are you so unkind to him?”
        • “I haven’t caused his troubles,” Zeus replied. “They come from Poseiden, the earth shaker. He is taking revenge for the blinding of his son the Cyclops.”
        • “Odysseus has suffered enough!” Athene said passionately.
        • “He has,” said Zeus. And now Poseidon is busy on the other side of the world. Let us decide on how to send Odysseus home.”
        • Athene already had a plan. “Send Hermes to Calypso.” she said. “Order her to let Odysseus go – and to help him on his way.”
        • “Very well,” said Zeus. And he called Hermes over to give him the message.

      SHARE & REFLECT

      Have each group share their tableau with the rest of the class guessing what scene from the story they are representing. To welcome each group to the stage and to celebrate their bravery, audience applause is necessary. (T7)

        • The prompt the teacher can say is: Applause, please!
        • After each tableau ask questions regarding the content and/or the art form. (T4)

      Ask:

        • What do you think is happening?
        • What pose stood out to you and why?
        • What emotion or idea did you see?

      Ask:

        • Where is the action?
        • Do we see levels?
        • Do we see expression?
        • Do we see a story?

      Reflect:

      As an assessment for learning, students can complete the following reflection questions: (T4)

        • Draw your pose.
        • What pose did you choose to use today in your tableau?
        • What did it communicate?

      Return to Topic

      BRAIN TARGETED TEACHING IN THE CLASSROOM

      The Emotional Climate:
        • Today, we are going to be using our bodies to express characters and emotions. We may look silly, we may look scary or we may look absolutely ridiculous. However, we are always respectful and kind to all of our brave actors.

        • Some students are painfully shy. You know who they are. To support them, one option is to be their ‘stand in’. This means, they turn into your personal director where the student is directing your body pose, position and facial expressions in the tableau. This way, they can still make theatrical decisions and complete their assessment.

      The Physical Space:
        • There needs to be a designated stage space.

        • You can mark out a rectangle with tape on the floor.

        • You can say the stage is right here in front of the screen.

      ROOT BRANCH MEDIA GROUP – BRING ROOT BRANCH TO YOUR SCHOOL!

      All video content made in partnership with Baltimore’s Root Branch Media Group.

      SAM TROILO

      Sam Troilo is a New Jersey transplant with a bachelor’s degree from the Savannah College of Art and Design in photography with a minor in music composition. She ventured up to Baltimore to pursue her Master of Arts in Teaching at MICA. After graduating, Sam began teaching visual art at North Bend Elementary Middle School, a Baltimore City public school. While her official job is to teach visual arts, Sam enjoys managing school wide performances and supporting wherever she can. In the classroom, Ms. Troilo values student choice, learning through exploration, and embraces opportunities for collaboration.

      SIOBHAN VICENS

      World Building Through Map Making

      Pairs with Wit & Wisdom Lessons 20, 28, 31, 34

      Students will create a map that illustrates their Hero’s Journey Narrative (EOM) using visual elements to show significant places that align with their monomyth stages and character archetypes.

      COMMON CORE STATE STANDARDS

      • W.6.3 – Write narratives to develop real or imagined experiences or events using effective technique, relevant descriptive details, and well-structured event sequences.

      • SL.6.5 – Include multimedia components (e.g., graphics, images, music, sound) and visual displays in presentations to clarify information.

      NATIONAL ARTS STANDARDS

      • VA:Cr3.1.6a – Reflect on whether personal artwork conveys the intended meaning and revise accordingly.

      MARYLAND ARTS STANDARDS

      • A2
      • E:6-8:3
      • A3
      • E:6-8:2
      • A8
      • I:6-8:2

      WHY THE ARTS

      • This activity helps with a student’s visualization of a Hero’s Journey. This is a repeated rehearsal strategy that helps with retention of the material through drawing and creating.

      ASSESSMENT

      • As students develop the pieces of their narrative, teachers can observe their maps and see if they have locations for their hero’s journey stages and if they show context using symbols and drawings. Students can also use their map to share their narrative progress throughout the module.

      • At the end of the module, students can use their map as a supporting visual for their EOM task.

      LESSON CONNECTIONS

      • Grade 6, Module 2

      • Map step two aligns with context development – lesson 20 – and can be paired with handout 20A.

      • Map step three aligns with lesson 28, students add the places where the hero meets the three other character archetypes (handout 28B.)

      • Map step 4 aligns with lesson 31 and adds the connection of the places and expands on the journey to fill out the narrative.

      CONNECTION TO MODULE GOALS/EOM TASK

      • This routine helps students construct their Hero’s Journey Narrative visually, giving them a visual thinking support for the sequences and context of their narrative.

      • This activity can be extended and used as a visual support in the EOM presentation.

      MATERIALS

      TEACHER BACKGROUND

      • Knowledge of maps/map keys

      EXTENSION

      • For teachers who are more comfortable with art materials, feel free to use a wide variety of materials to create the journey map – sequins, pastel, salt dough, etc.

      ACCESSIBILITY

      • Map outlines can be provided instead of map land drawing activity.

      • Pre-made map key can be given to students.

      Return to Topic

      Printable Version

      Printable Version

      Slides

      Slides

      Video Playlist

      Video Playlist

      Concept Map

      Video Playlist

      MAP STEP ONE

      Creating the Land
        • Place about a handful of a small material – like uncooked rice – onto a piece of paper. Slightly spread the rice until it creates a shape that covers 60-75% of the paper.
        • Without shifting the rice too much, trace along the outside edge following close to the edge to create a bumpy, unpredictable line to mimic the look of land on a map.
        • If there are sections that are separate from the main land mass, outline those as well (see example in slides).
        • Once outlined, clean up the material and admire your new land!
        • Students can also use an already created map outline if needed

      MAP STEP TWO

      The Hero’s Home/Ordinary World
        • Students decide where their hero is from – mark it on the map with a small ‘X’
        • Using guiding questions (displayed or just verbally posed) help students think about the context of their hero’s home
          • Does your hero live in a city? Out on a farm?
          • Is it warm or cold? What’s the weather like?
        • Have students name their hero’s hometown and write it neatly on the map by their mark
        • As students complete handout 20A, have them add indicators on their map around their hero’s ordinary world and in the unknown world
          • Display various example fantasy maps (Lord of the Rings is a great example)
          • Encourage students to name major map elements like rivers, lakes, forests, mountain ranges, etc.
        • At this time students can also mark the location of the conflict (handout 20A) on their map and add context details

      MAP STEP THREE

      Key Event Locations
        • As students create the archetypal characters for their narrative (ally, mentor, shadow), have them think about where and how their hero meets each one (handout 28B)
          • Students can also be encouraged to think about where each character is from – is it a place on the map? Is it labeled yet? This helps with world building and adding context
        • As students develop the stages of their hero’s journey, have them add the locations of each event to the map (if they have not already done so) and mark these spots with an ‘X’ and a number to represent each journey stage:
          • Call to Adventure
          • Meeting with Mentor
          • Tests, Allies, Enemies
          • Ordeal OR Reward
          • Resurrection OR Return with Elixir
        • Encourage them to think of what environmental features impact each event and if they have indicated these on their map

      MAP STEP FOUR

      The Journey
        • View “Rama’s Journey” on pages 166 – 169 in Ramayana: Divine Loophole
          • What do they notice? Where do they see the evidence of the archetypes
        • As students begin writing their EOM Hero’s Journey Monomyth (lesson 31), have them connect their locations to show the path of their hero
          • Try using a bright color and dashed line so the journey stands out on the map
        • As they connect their main events, remind them to take note of the terrain their hero will go through on their journey – encourage visualization to help them deepen the context in their writing
          • How will the land impact their journey? How will they overcome these challenges?
          • How are they getting from one place to the next?
          • Who is with them?
          • What is the weather like? Does this cause problems?
        • Students can view map examples and see what they notice and wonder – this can also be done with classmates’ maps towards the end of class

        PEER REVIEW EXERCISE

        Lesson 34
          • Students can show their map to a neighbor/table group and describe their hero’s journey as they follow the path on their map – this can help them think through the events of their story and catch any adjustments they might want to make, this also gives low stakes speaking and presenting practice
          • Students who are not presenting will have a checklist with the required characters and journey stages that they can mark off as they listen, this will be given to the presenter when they are finished – this will help the presenter know if they have the required archetypal characters and hero’s journey stages

          EXTENSION OPPORTUNITY

          Using the map as a summative assessment and/or integrating the map into the technology portion of the EOM.
            • To expand the map tool into a project, it is suggested that the teacher has students create a map key that indicates terrain, significant locations, and the journey path.

            • Show students example maps that include map keys (included in slides) and prompt discussion on what the symbols mean, how do you know, and how do you think the cartographer (map maker – good vocab word) chose what to include in the key/legend?

            • When creating their own map key students can have the opportunity to add even more world building elements to their maps. Students can create their key around lesson 20 and gradually add to it as they build their map throughout the unit.

            • To integrate their maps in their EOM presentations, students can create cut out paper characters (these can be represented using shapes or symbols if a student does not want to draw a mini version of each character) to move along their Hero’s Journey path. For each slide of their presentation, students can take a photograph of their map with their hero at the corresponding location. As the hero encounters other characters during the different stages of their journey, the other cutouts can be placed at the corresponding locations on the map.

          Return to Topic

          ROOT BRANCH MEDIA GROUP – BRING ROOT BRANCH TO YOUR SCHOOL!

          All video content made in partnership with Baltimore’s Root Branch Media Group.

          SAM TROILO

          Sam Troilo is a New Jersey transplant with a bachelor’s degree from the Savannah College of Art and Design in photography with a minor in music composition. She ventured up to Baltimore to pursue her Master of Arts in Teaching at MICA. After graduating, Sam began teaching visual art at North Bend Elementary Middle School, a Baltimore City public school. While her official job is to teach visual arts, Sam enjoys managing school wide performances and supporting wherever she can. In the classroom, Ms. Troilo values student choice, learning through exploration, and embraces opportunities for collaboration.

          SIOBHAN VICENS

          Archetype Design

          Pairs with Wit & Wisdom Lesson 28

          This extension activity is broken into three parts. Parts 1 and 2 offer activities that can be integrated into specific Wit & Wisdom lessons or they can be facilitated as stand-alone workshops. Part 3 offers a low tech and a high tech version of Archetype Paper Dolls where students create versions of their Hero, Shadow, Ally & Mentor in collage or Canva. 

          COMMON CORE STATE STANDARDS

          • RL.6.3 – Describe how a particular story’s or drama’s plot unfolds in a series of episodes as well as how the characters respond or change as the plot moves toward a resolution.

          • W.6.3 – Write narratives to develop real or imagined experiences or events using effective technique, relevant descriptive details, and well-structured event sequences.

          • W.6.4 – Produce clear and coherent writing in which the development, organization, and style are appropriate to task, purpose, and audience.

          • SL.6.1 – Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 6 topics, texts, and issues, building on others’ ideas and expressing their own clearly.

          NATIONAL ARTS STANDARDS

          • TH:Pr4.1.6.b -Experiment with various physical choices to communicate character in a drama/theatre work. (Part 2)

          • TH:Re7.1.6.a – Describe and record personal reactions to artistic choices in a drama/theatre work. (Part 2)

          • VA:Re.7.2.6a – Analyze ways that visual components and cultural associations suggested by images influence ideas, emotions, and actions. (Part 2)

          • VA:Cr2.1.6a – Demonstrate openness in trying new ideas, materials, methods, and approaches in making works of art and design. (Part 3)

          • VA:Re9.1.6a – Develop and apply relevant criteria to evaluate a work of art. (Part 3)

          • MA:Cr3.1.6.b. – Appraise how elements and components can be altered for intentional effects and audience, and refine media artworks to reflect purpose and audience.

          • MA:Pr5.1.6.a. – Develop a variety of artistic, design, technical, and soft skills through performing various assigned roles in producing media artworks, such as invention, formal technique, production, self-initiative, and problem-solving

          ASSESSMENT

          LESSON CONNECTIONS

          • Grade 6, Module 2

          • Parts 1 and 2 can be integrated into Lesson 20. Part 3 can be integrated into Lesson 28.

          • This extension is created as a tool to give kids an experience to help them write their narrative. It will have the most impact if it is complete before they begin to draft their narrative.

          CONNECTION TO MODULE GOALS/EOM TASK

          • Students will use their knowledge of archetypes to build out four characters that will be used in their EOM task.

          • Learning Target: I can design the archetypes of my narrative. (T1)

          MATERIALS

          TEACHER BACKGROUND

          • In order to facilitate the ‘high tech’ version of paper dolls in Part 3, teachers will need experience in Canva.

          • Specific skills: Searching elements, copy and paste of images, resizing of images, and moving images between layers.

          • Here is Canva Skills Chart that can be used to build capacity in teachers and students.

          • Coming soon: A clear process of the back end. How and where do students download and share work with the teacher? How does clever and canva interact? Etc…

          Return to Topic

          Printable Version

          Printable Version

          Slides

          Slides

          Video Playlist

          Video Playlist

          Concept Map

          Video Playlist

          PART ONE

          Inspiration – Lesson 20
            • In this activity, students imagine their archetypes as prompts to help them pull characters from their personal schema.

            • Character Design & Narrative Builder (T3)

            • This graphic organizer can be completed via drawing or writing.

            • Additionally, this graphic organizer can be used as a formative assessment. (T4)


          PART TWO

          Embodying the Hero – Lesson 6 & Lesson 20

          In this activity, students build on their knowledge of Tableau and come to class embodying their hero using costume, props and pose.

          Module connections:

            • Lesson 6 – precise word choice and illustrations supporting the development and understanding of a character
            • Lesson 20 – Development of student’s hero and context
              • Slide 8 activity – Sketch your hero using one of the art elements (handout 19A) to emphasize one of the hero’s traits OR an aspect of their appearance
          Setting Up:

          Tell your students that they will be becoming their hero – playing the role of their hero – in an upcoming class. It is up to you how much notice you choose to give the students, because they will be using props and/or costume pieces, at least a week is recommended.

          Referring back to lesson 6 (handout 6A), discuss how physical characteristics, clothing, accessories, and prop choices can contribute to a character’s development and understanding.

          Although this activity can be introduced at the teacher’s discretion, it is suggested that you introduce the activity during/around lesson 20 when students are sketching their heroes and making choices that emphasize their hero’s traits.

          In the slides, two illustrations from The Odyssey are provided – these images contain characters with specific visual elements that tell the viewer something about who they are.

          The first image (p.11) is looked at in lesson 10 so students should be familiar with how the art vocabulary (handout 19A) is used in the image. See if the students notice anything about Odysseus that tells them something about his character.

              • Holding a helmet – soldier/warrior
              • Outfit – shows time period and occupation, scarf cape shows status

          The next illustration (p.14-15), also looked at in lesson 10, shows multiple gods with distinct costume pieces and accessories that emphasize their traits.

            • Athene
            • Zeus
              • Crown – king of gods
              • Lightning bolts – well known characteristic of Zeus across fables
            • Poseidon
              • Trident – weapon associated with the ocean, well known prop of the god
              • Net shirt – nets are often used to catch fish in the ocean
            • Hermes
              • Athletic looking clothing – suggests he moves great distances
              • Wings on his headpiece – Hermes is known as the messenger god who uses his small wings to bring these messages far and wide

          Using the provided Embodying the Hero Graphic Organizer, have students brainstorm what possible props or costume pieces they could create or acquire to emphasize the character traits of their hero when becoming them for class. Students can use the sketch they created of their hero to help guide them in this activity.

          Exit Ticket

          As an exit ticket, students can be asked to describe what their hero would do in a specific scenario, for example: a nearby bridge starts to collapse, what does your hero do? Encourage them to consider their hero’s flaws as well. Does your hero have the strength to hold up the bridge until everyone is a safe distance away? Can your hero help direct traffic to get people off the bridge quicker? Does your hero have the knowledge to provide medical care to injured people while waiting for emergency services? Does your hero have such low self confidence that they don’t think they would be helpful?

          This exit (or entry) ticket structure can be used with different scenarios leading up to the day the students will embody their character. Teachers can use the three pre-created Character Building Scenarios that are formatted as printable with two copies on each sheet (half sheets – cut in half after printing) or can post the questions as an assignment on google classroom or other online classroom platform. Teachers that would like to are encouraged to come up with their own scenario questions.

          Teacher Prep

          For this activity, it is important to create opportunities to make choices based on the characteristics of their hero. It is up to the teacher how in depth the room preparation will be.

          Assessment

          As a formative assessment, have students create a social media post from the perspective of their character using a monomythstagram template. Students will need to come up with a username, sketch a post, and create the caption – all while acting as their hero. Their post should showcase a trait of their hero.


          PART THREE

          Paper Dolls – Lesson 28 LOW TECH

          In this activity, students design versions of their archetypes.

          Paper Doll Reference Sheets:

            • Draw: Students can use the Paper Doll reference sheet as drawing references. The teacher might say, “Here are some examples of how to draw the parts of your hero.” This version uses copy paper, pencil, and colored pencils.

          OR

            • Trace: Students can use the Paper Doll reference sheets to trace using a window, lightbox, or vintage projector. This version uses copy paper, pencils, colored pencils, and printed reference sheets.
              • If you have limited window space or lightboxes, create a sign up sheet with a time limit as necessary.

          Physical Facilitation Tip:

            • Print two copies of the reference sheet sets per table. Keep each set in a manila folder. As these are reference sheets, students can reuse them over and over again and between multiple classes.
            • Always keep a stapled master copy in a golden sparkly folder on your desk that only you can access. This is for you only. This is so you can make copies as needed.

          Collage: Students can use the Paper Doll reference sheets to cut out and paste into collages. This version uses a folder with a printed set of references for each student, scissors, glue, pencils, and colored pencils. Bonus supplies: ultra fine tip sharpies and/or dual sided acrylic paint markers.

          Collage Facilitation Tip:

          Scissors, Glue, Pencils and assorted markers can be stored in one bin for each table.

          Summative Assessment: Here is an Archetype Design Rubric that you can use to assess the Low Tech version. (T4)


          PART THREE

          Paper Dolls – Lesson 28 HIGH TECH

          Here is the Canva version of the Paper Doll reference sheets*. You can use them in two different high tech ways. *Make a copy to edit your own.

          1. Build from Bank: Students can use the Paper Doll reference sheets to build their character.

            • Students build their characters by duplicating images from the bank, editing as necessary, and combining the elements together. Use the Canva Skills Chart to support students.
            • Digital Facilitation Tip: Coming in November

          2. Archetype Design Template: Students can use the Canva Archetype Design Template* to design their characters. *Make a copy to edit your own.

            • This includes a sentence about the special details for each archetype and a sentence about artistic design choices.
            • Here is a finished example.
            • Digital Facilitation Tip: Coming in November

          Summative Assessment:

          Here is an Archetype Design Rubric that can be used to assess the High Tech Version of this activity. It aligns directly with the Archetype Design Template. (T4)

          Return to Topic

          BRAIN TARGETED TEACHING IN THE CLASSROOM

          The Emotional Climate:
            • Today, we are going to be using our bodies to express characters and emotions. We may look silly, we may look scary or we may look absolutely ridiculous. However, we are always respectful and kind to all of our brave actors.

            • Some students are painfully shy. You know who they are. To support them, one option is to be their ‘stand in’. This means, they turn into your personal director where the student is directing your body pose, position and facial expressions in the tableau. This way, they can still make theatrical decisions and complete their assessment.

          The Physical Space:
            • There needs to be a designated stage space.

            • You can mark out a rectangle with tape on the floor.

            • You can say the stage is right here in front of the screen.

          ROOT BRANCH MEDIA GROUP – BRING ROOT BRANCH TO YOUR SCHOOL!

          All video content made in partnership with Baltimore’s Root Branch Media Group.

          SAM TROILO

          Sam Troilo is a New Jersey transplant with a bachelor’s degree from the Savannah College of Art and Design in photography with a minor in music composition. She ventured up to Baltimore to pursue her Master of Arts in Teaching at MICA. After graduating, Sam began teaching visual art at North Bend Elementary Middle School, a Baltimore City public school. While her official job is to teach visual arts, Sam enjoys managing school wide performances and supporting wherever she can. In the classroom, Ms. Troilo values student choice, learning through exploration, and embraces opportunities for collaboration.

          SIOBHAN VICENS